Team PvP · Every Hour at :30

Rush

Two castles joined by a single corridor. Two random, vocation-balanced teams push into each other — the first to storm the enemy castle and kill its King conquers the Rush.

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How it works

  • Every hour at :30 a golden portal opens at the temple with a 5-minute sign-up window (staff can also launch it on demand). Step in to join the waiting room. If too few players sign up, the event is cancelled and everyone returns to the temple.
  • Random balanced teams. Players are split into Team A (BLUE) and Team B (YELLOW), balanced by vocation. Your outfit is locked to your team color for the whole event.
  • Each castle holds a King — an immobile boss whose HP scales with the enemy team: 10,000 HP per attacker.
  • Push the corridor. Fight, shove and wall your way through the 2-tile-wide corridor into the enemy castle, then burn down their King. Friendly fire is off — blue cannot hurt blue — and your own team cannot damage its own King.
  • Event deaths. You never really die: at 0 HP you respawn at your castle with full health and mana. Your first 3 deaths are instant; after that the respawn wait grows by 10 seconds for every 3 deaths.
  • Kill the enemy King to win.

Screenshot coming soon

/events/rush/01.png

Blue and yellow teams clash in the corridor

Screenshot coming soon

/events/rush/02.png

Storming the enemy castle to bring down the King

Rewards

  • Every player on the winning team gets 20 RookieWar Tokens and 1 Roulette Coin.
  • The conquest is broadcast to the entire server.

Commands

No commands needed — just step into the golden portal at the temple when the event is announced. Staff can start a round on demand with /rush.